Game and Level Design
BA · Middlesex University
85% of this course's students did not continue past year one. Worth asking the university about directly.
About this course
Game and level design is the creative and technical discipline concerned with how interactive experiences are structured, the spaces players move through, the challenges they face, and the systems that make gameplay engaging and coherent. At Middlesex University, the part-time Game and Level Design programme includes a foundation year and a sandwich year, with work placement embedded in the degree. This combination of structured industry experience and hands-on technical training is designed to help you build a standout portfolio that demonstrates your skills to employers and studios. The programme develops your understanding of how games are designed at multiple levels. Level design involves creating the environments, encounters, and spatial logic that define how players move through and experience a game. Game design requires you to think about systems, rules, feedback loops, and the
Where its graduates go
The 5 largest scored destinations, covering 55% of graduates; the headline also reflects the subject baseline.
- 72 / 100Information Technology Professionals · 15% of graduatescards →
- 55 / 100Administrative occupations · 5% of graduatescards →
- 48 / 100Business and public service associate professionals · 15% of graduatescards →
- 40 / 100Sales occupations · 15% of graduatescards →
- 40 / 100Science, engineering and technology associate professionals · 5% of graduatescards →
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