University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Computer Science for Games Programming with Industrial Experience

The University of Hull
Qualification
Degree
Length
4 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 26% of students don't make it past first year here - ask the uni what support they offer.
Ottalie · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer science for games programming is a specialism that sits at the intersection of computer science and the games industry, developing the programming skills and systems knowledge needed to build the software that drives interactive entertainment. Where games design focuses on creative and conceptual work, games programming focuses on the code that makes games run: graphics engines, physics simulations, artificial intelligence, network code, and the tools that allow artists and designers to create content. As the games industry has grown into one of the largest sectors of the creative economy, the demand for skilled games programmers has grown with it.

At the University of Hull, this four-year full-time programme includes an industrial experience component, and the university has been providing the games industry with quality graduates for thirty years. You will develop deep programming skills in languages and paradigms relevant to games development, alongside knowledge of graphics programming, real-time rendering, artificial intelligence for games, physics simulation, and the software engineering practices needed to build complex, stable systems. Industrial experience gives you professional context and a head start in a competitive graduate labour market.

The typical entry tariff is 120 UCAS points. Graduates from computer science for games programming programmes go on to careers as graphics programmers, gameplay programmers, engine developers, tools engineers, and technical artists in games studios, as well as in virtual reality, simulation, and film visual effects. The programming depth and technical specialisation the degree provides is highly valued by games employers.

Further study options include master's degrees in games technology and computer science.

Could you get in?
The grades students arrived with
48-63 pts10%
64-79 pts10%
80-95 pts20%
112-127 pts55%
160-175 pts10%
How they qualified
100% got in with A-levels.
A-levels100%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
95%
In work or further study after
74%
Continue past first year
90%
Student satisfaction
What graduates earn over time
£29,500
3 years on
£38,000
5 years on
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled25%
Elementary occupations10%
Web and Multimedia Design ProfessionalsHighly skilled20%
Sales occupations5%
Process, plant and machine operatives5%
Teaching ProfessionalsHighly skilled10%
Science, engineering and technology associate professionalsHighly skilled5%
Artistic, literary and media occupationsHighly skilled5%
What students say National Student Survey
90%
of students are satisfied with the course overall
Teaching86%
Assessment & feedback82%
Academic support78%
Well organised88%
Learning resources80%
Student community88%
In students' own words
★★★★
Mixed but mostly good
There's a lot to love, but it's not without its flaws. The best part: the lecturers include people actively shipping research to industry. If I'm honest, the timetable has some awkward 9am / Friday afternoon slots. On the city — the city is
Postgraduate · Full-time
★★★★
Worth it overall
It's been a mixed experience, but mostly positive. The best part: small-group tutorials really push your thinking. If I'm honest, some seminar groups were too big for meaningful discussion. On the city — good transport links make it easy to
Class of 2022 · Part-time
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Like the look of it?
When you're ready, the full entry requirements and application are on The University of Hull's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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