University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Games Programming

Goldsmiths' College
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 30% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Games programming is the technical discipline at the heart of the video games industry, concerned with writing the code that makes games work. Games programmers build the engines, artificial intelligence systems, physics simulations, graphics pipelines, networking code, and tools that allow game designers and artists to create the experiences that players enjoy. It is a technically demanding field that requires a strong foundation in computer science alongside a deep understanding of how game systems are architected and optimised to perform reliably across a range of hardware platforms.

At Goldsmiths' College, this three-year full-time programme benefits from Goldsmiths' distinctive approach to computing, which combines technical rigour with creative ambition and a culture of innovation and experimentation. Goldsmiths has a strong reputation in digital arts and creative computing, and games programming here is taught in an environment where the relationship between technology and creativity is taken seriously. You will develop expertise in programming languages used in game development, game engine architecture, computer graphics, AI for games, physics engines, and tools programming, working on real game projects that allow you to build a professional portfolio.

The degree includes a sandwich placement year and a work placement, giving you professional experience in a games studio or technology company alongside your academic study.

Graduates from games programming go on to work as programmers, engine developers, tools engineers, AI programmers, and technical directors in games studios of all sizes, from small independent developers to major console and PC publishers. The programming skills the degree develops are also highly transferable, with games programmers finding roles in virtual reality, simulation, film and television visual effects, and the technology industry more broadly. Some graduates go on to postgraduate study in computer science, human-computer interaction, or games technology, while others move directly into the games industry equipped with the technical skills and portfolio that studios require.

Could you get in?
The grades students arrived with
<48 pts11%
48-63 pts4%
64-79 pts12%
80-95 pts12%
96-111 pts18%
112-127 pts13%
128-143 pts7%
144-159 pts5%
160-175 pts3%
176-191 pts1%
240+ pts1%
How they qualified
80% got in with A-levels. The rest came in a mix of ways:
A-levels80%
Other9%
no formal qualifications5%
an Access course3%
other higher education3%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
75%
In work or further study after
70%
Continue past first year
78%
Student satisfaction
What graduates earn over time
£30,000
After 15 months
£31,000
3 years on
£37,000
5 years on
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled35%
Elementary occupations5%
Business and public service associate professionalsHighly skilled10%
Administrative occupations5%
Teaching ProfessionalsHighly skilled5%
Sales occupations5%
Managers, directors and senior officialsHighly skilled5%
Web and Multimedia Design ProfessionalsHighly skilled5%
What students say National Student Survey
78%
of students are satisfied with the course overall
Teaching82%
Assessment & feedback79%
Academic support69%
Well organised73%
Learning resources76%
Student community79%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Goldsmiths' College's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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