University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Game Production and Design

University of Plymouth
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 70% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Game production and design is the discipline that brings together creative vision, technical skills and project management to make interactive experiences. Games are now one of the most culturally significant and economically substantial forms of entertainment globally, spanning major studio productions, independent games, mobile platforms, serious games and immersive experiences. The people who make them need to understand both the craft of design and the realities of production.

At the University of Plymouth, this three-year full-time programme includes a sandwich year and a work placement, giving you direct professional experience in the games industry or related creative technology sector. The sandwich placement is a distinctive feature of the programme, placing you in a real production environment where you will contribute to live projects, develop professional skills and build industry connections that can prove valuable when you graduate.

You will study game design principles, prototyping and playtesting, level design, narrative and world-building, project management, production pipelines and team collaboration. Technical skills in game engines and relevant software are developed alongside design thinking and the critical understanding of how games work as creative and interactive systems. The programme develops your ability to move from concept to playable product through iterative design processes, working both independently and in teams.

Graduates go on to careers in games development as designers, producers, level designers, writers, quality assurance testers and project managers, as well as in related fields including interactive media, virtual reality, simulation and serious games. Some build independent studios or freelance careers, while others go on to postgraduate study in game design, interactive media or computer science. The project management and creative problem-solving skills developed through the programme are also valued in sectors beyond games, including advertising, education and technology.

Could you get in?
The grades students arrived with
64-79 pts5%
96-111 pts20%
112-127 pts25%
128-143 pts5%
144-159 pts20%
160-175 pts10%
176-191 pts10%
192-207 pts5%
How they qualified
50% got in with other higher education. The rest came in a mix of ways:
other higher education50%
A-levels47%
another degree2%
no formal qualifications1%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
80%
In work or further study after
30%
Continue past first year
80%
Student satisfaction
What graduates earn over time
£27,500
3 years on
£37,500
5 years on
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled30%
Sales occupations10%
Managers, directors and senior officialsHighly skilled10%
Elementary occupations10%
Skilled trades occupations5%
Web and Multimedia Design ProfessionalsHighly skilled5%
Artistic, literary and media occupationsHighly skilled5%
Customer service occupations5%
What students say National Student Survey
80%
of students are satisfied with the course overall
Teaching84%
Assessment & feedback74%
Academic support79%
Well organised64%
Learning resources81%
Student community94%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Plymouth's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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