University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Game Design and Digital Art

Anglia Ruskin University
Qualification
Degree
Length
3 yrs
UK fees / yr
Β£9,535
Study
full-time
Worth knowing: about 22% of students don't make it past first year here - ask the uni what support they offer.
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Game design and digital art brings together two closely related creative disciplines that are essential to how modern games come to life. Game design is concerned with the systems, rules, mechanics and experiences that make games engaging: the decisions about player agency, progression, challenge and reward that determine whether a game is genuinely pleasurable to play. Digital art provides the visual language through which those systems are given form: the environments, characters, interfaces and effects that players actually see and respond to.

Practising both disciplines together means developing as a creator who can move between conceptual and visual thinking.

At Anglia Ruskin University, this three-year programme is built around providing essential skills in game design and development alongside competencies highly valued by employers, including multidisciplinary teamwork that mirrors real-world industry standards, as the university's own description notes. You will study game mechanics and systems design, concept art, character and environment design, user experience, digital art production, 3D modelling and game engine work, developing both the design thinking and the practical production skills that studio careers require. The programme develops your ability to work collaboratively on creative projects, an essential professional skill in an industry built entirely on team production.

You will build a portfolio throughout your studies, demonstrating your abilities across design and art to potential employers and collaborators. The games industry consistently values portfolio evidence over academic credentials alone, making the quality and breadth of the work you produce at university directly relevant to your career prospects.

Graduates go on to work as game designers, level designers, concept artists, environment and character artists, technical artists and UX designers in games studios, as well as in animation, virtual reality experience design and interactive media. Further study in games design, digital art or a specialist area is an option for those seeking additional expertise.

Could you get in?
The grades students arrived with
<48 pts15%
48-63 pts5%
64-79 pts30%
80-95 pts10%
96-111 pts10%
112-127 pts20%
144-159 pts10%
160-175 pts5%
How they qualified
77% got in with A-levels. The rest came in a mix of ways:
A-levels77%
Other13%
other higher education5%
an Access course2%
the IB2%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
85%
In work or further study after
78%
Continue past first year
85%
Student satisfaction
What graduates earn over time
Β£22,000
3 years on
Β£28,500
5 years on
What graduates actually go on to do % of leavers
Web and Multimedia Design ProfessionalsHighly skilled15%
Sales occupations15%
Elementary occupations15%
Information Technology ProfessionalsHighly skilled10%
Teaching and Childcare Support Occupation10%
Teaching ProfessionalsHighly skilled10%
Science, engineering and technology associate professionalsHighly skilled10%
Design occupationsHighly skilled10%
What students say National Student Survey
85%
of students are satisfied with the course overall
Teaching83%
Assessment & feedback82%
Academic support86%
Well organised84%
Learning resources77%
Student community81%
In students' own words
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Would do it again
I was sceptical before starting β€” now I'd recommend it to anyone. The best part: the cohort are bright and motivated, which makes the learning environment great. If I'm honest, the timetable has some awkward 9am / Friday afternoon slots. On…
Final year Β· Part-time
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Exceeded expectations
I've grown so much academically and personally here. The best part: critique sessions are tough but push your work to the next level. If I'm honest, admin can be slow to respond, especially at start of term. On the city β€” the city is a bril…
Third year Β· Full-time
More courses like this
Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Anglia Ruskin University's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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