University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Esports

University of Northampton, the
Qualification
Degree
Length
-
UK fees / yr
Β£9,535
Study
part-time
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Esports is one of the fastest-growing industries in the world, encompassing competitive video gaming at every level from amateur online tournaments to major international events with millions of viewers and prize pools that rival traditional sports. The industry has generated an ecosystem that includes professional teams and players, tournament organisers, broadcasting and streaming platforms, game publishers, sponsors, coaches, analysts, and a growing infrastructure of training, health and performance support. Studying esports at degree level means engaging seriously with this ecosystem, understanding how it works and how it is changing.

At the University of Northampton the programme is studied part-time, making it accessible alongside other commitments. You will explore the business structures of the esports industry, examining how organisations are formed, funded, managed and marketed. You will study the performance and coaching dimensions, looking at what makes high-level play effective and how teams and individuals can be supported to develop.

You will also engage with the media and broadcasting aspects of esports, and with the social and cultural contexts in which competitive gaming has grown so rapidly. The programme draws on the university's existing strengths in sport, business and digital media to provide a grounded and practically oriented education in a genuinely new field.

Graduates who understand the esports industry from the inside, with knowledge that spans business, performance, media and culture, are well positioned for roles in esports organisations, game publishers, event management, broadcasting platforms, sports analytics companies and the growing world of content creation and community management. The industry is still young enough that graduates who arrive with genuine expertise and a clear understanding of its structures can make a significant impact early in their careers. The part-time mode makes this degree particularly suitable for people already working in or around the industry.

Pay & prospects
80%
In work or further study after
What graduates actually go on to do % of leavers
Information Technology ProfessionalsHighly skilled55%
Administrative occupations5%
Science, engineering and technology associate professionalsHighly skilled20%
Sales occupations5%
Quality and Regulatory ProfessionalsHighly skilled5%
In students' own words
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A great decision
Honestly, one of the best decisions I've made. The best part: the course strikes a good balance between theory and practical application. If I'm honest, the timetable has some awkward 9am / Friday afternoon slots. On the city β€” good transpo…
Class of 2023 Β· Part-time
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Highly recommend
The programme genuinely lives up to its reputation. The best part: the opportunity to do independent research in the final year is a highlight. If I'm honest, admin can be slow to respond, especially at start of term. On the city β€” good tra…
Final year Β· Full-time
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Northampton, the's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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