University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Esports

University of Northampton, the
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Esports is one of the fastest-growing sectors in the entertainment industry, with a global audience in the hundreds of millions and a professional ecosystem encompassing teams, leagues, broadcasters, sponsors, event organisers, coaches, analysts, and content creators. Studying esports at degree level is not primarily about being a better gamer: it is about understanding the industry, the communities, the performance science, and the commercial and organisational dynamics that make competitive gaming a serious professional field.

This three-year full-time programme at the University of Northampton approaches esports from multiple angles, combining sport science and performance analysis perspectives with business, management, and media dimensions. You will study how esports athletes train and how their performance can be measured and improved, how esports organisations are managed and how they generate revenue, how esports events are produced and broadcast, and how the communities and cultures around competitive gaming work. With a typical tariff of 104 points, the programme is accessible to students who are genuinely engaged with esports and motivated to understand it as an industry, not just as a hobby.

Northampton has invested in esports facilities and industry connections that support this kind of applied study, and the programme reflects the seriousness with which the university takes the subject. You will develop analytical skills alongside practical understanding of how the esports industry functions across its many dimensions.

Graduates move into careers in esports event management, team operations, performance coaching, content creation, broadcasting, sponsorship and partnerships, community management, and a wide range of roles in the gaming and entertainment industries. The business and management dimensions of the programme also prepare graduates for commercial roles in sectors adjacent to esports, including digital media, sports marketing, and entertainment.

Could you get in?
The grades students arrived with
64-79 pts20%
80-95 pts10%
96-111 pts35%
112-127 pts20%
128-143 pts5%
144-159 pts5%
160-175 pts5%
How they qualified
95% got in with A-levels. The rest came in a mix of ways:
A-levels95%
other higher education5%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
80%
In work or further study after
90%
Continue past first year
84%
Student satisfaction
What graduates earn over time
£23,000
3 years on
£29,000
5 years on
What graduates actually go on to do % of leavers
Elementary occupations20%
Information Technology ProfessionalsHighly skilled20%
Science, engineering and technology associate professionalsHighly skilled20%
Skilled trades occupations10%
Business and public service associate professionalsHighly skilled10%
Sales occupations10%
What students say National Student Survey
84%
of students are satisfied with the course overall
Teaching80%
Assessment & feedback82%
Academic support71%
Well organised81%
Learning resources91%
Student community72%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on University of Northampton, the's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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