University course · real outcomes from HESA / Discover Uni · part of Careermash
University degree

Concept Art

Teesside University
Qualification
Degree
Length
3 yrs
UK fees / yr
£9,535
Study
full-time
Worth knowing: about 24% of students don't make it past first year here - ask the uni what support they offer.
Robin · your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Concept art is the visual development work that precedes production in games, animation, film, and product design. A concept artist's job is to define what things will look like before they are built, rendered, or animated, translating ideas, narratives, and design briefs into compelling visual proposals that can guide an entire production team. The discipline demands both artistic skill and rapid, disciplined problem-solving, often under time pressure and in response to specific creative constraints.

At Teesside University, this three-year full-time programme guides you through the full range of tasks a concept artist encounters in professional practice. You will work on character design, vehicle and prop design, environment development, and visual storytelling, developing the technical skills and creative workflows that studios expect. The course places strong emphasis on ideation: you will develop fluency in thumbnailing, iteration, and presentation, learning how to generate and refine ideas quickly and to communicate them persuasively to collaborators and clients.

Problem-solving is central throughout, as you practise adapting to different briefs and working in ways that are relevant across multiple industries. This programme includes both a placement year and supported work placements, giving you direct experience of professional concept art environments and helping you build the industry connections that are essential to launching a career in a competitive creative field. The typical entry tariff is 120 UCAS points.

Graduates of concept art programmes find employment in games studios, animation companies, film visual effects departments, and product design consultancies. The skills developed are also applicable in advertising, publishing, UX and interface design, and theme park or experience design. Many graduates freelance, building client portfolios across multiple industries.

The degree provides a strong foundation for further professional development through specialist postgraduate study in animation, games design, or digital arts.

Could you get in?
The grades students arrived with
<48 pts6%
48-63 pts5%
64-79 pts11%
80-95 pts6%
96-111 pts5%
112-127 pts21%
128-143 pts5%
144-159 pts5%
160-175 pts16%
192-207 pts2%
208-223 pts2%
How they qualified
70% got in with A-levels. The rest came in a mix of ways:
A-levels70%
other higher education24%
an Access course2%
another degree2%
Other1%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
90%
In work or further study after
76%
Continue past first year
91%
Student satisfaction
What graduates earn over time
£25,000
After 15 months
£21,000
3 years on
£26,500
5 years on
What graduates actually go on to do % of leavers
Web and Multimedia Design ProfessionalsHighly skilled35%
Caring personal services5%
Artistic, literary and media occupationsHighly skilled20%
Sales occupations5%
Administrative occupations5%
Managers, directors and senior officialsHighly skilled5%
Finance ProfessionalsHighly skilled5%
Secretarial and related occupations5%
What students say National Student Survey
91%
of students are satisfied with the course overall
Teaching92%
Assessment & feedback91%
Academic support94%
Well organised92%
Learning resources89%
Student community94%
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Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Teesside University's own site.
Apply on uni site
Careermash · real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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