University course Β· real outcomes from HESA / Discover Uni Β· part of Careermash
University degree

Computer Games Programming

Anglia Ruskin University
Qualification
Degree
Length
3 yrs
UK fees / yr
Β£9,535
Study
full-time
Worth knowing: about 22% of students don't make it past first year here - ask the uni what support they offer.
Robin Β· your guide
Here's the honest picture on this course - what you'd study, whether you'd likely get in, what it pays, and where it leads. Everything's real data.
About this course

Computer games programming is the technical discipline that turns game design concepts into working interactive software. Where game design asks what a game should be, programming asks how to make it actually function, efficiently, reliably, and with the performance that modern players expect. It encompasses real-time rendering, physics simulation, artificial intelligence for game agents, input handling, networking for multiplayer, and the software architecture needed to manage the complexity of a large codebase.

It is a discipline that demands strong mathematical reasoning alongside programming craft.

At Anglia Ruskin University you will study across three years on a full-time programme. The curriculum covers the programming fundamentals, including algorithms, data structures, and software engineering principles, alongside the mathematics needed for games development, covering linear algebra, calculus, and numerical methods. You will develop in relevant programming languages and work with game engines and middleware commonly used in the industry, gaining practical experience building games and game systems from early in the degree.

Physics simulation, graphics programming, AI systems, and network programming are all areas you will engage with as the programme develops. Projects and game jams build your portfolio and develop the collaborative habits that games development requires, since virtually all professional games are made in teams.

Graduates of computer games programming enter the games industry directly, working at studios of all sizes from independent developers to major publishers, in roles as programmers specialising in gameplay, AI, graphics, tools, or engine development. The rigorous technical training also transfers well beyond games: simulation, defence, visual effects, mobile and web applications, and enterprise software all value programmers with games development experience, particularly the performance-oriented thinking and real-time systems expertise the degree develops. Further study at postgraduate level in computer science, games development, or a technical specialism is available for those who wish to pursue research or more senior technical roles.

Could you get in?
The grades students arrived with
48-63 pts15%
64-79 pts25%
112-127 pts15%
128-143 pts10%
144-159 pts15%
160-175 pts15%
How they qualified
100% got in with A-levels.
A-levels100%
Could I get in? Try your grades
120 UCAS pts
Pay & prospects
85%
In work or further study after
78%
Continue past first year
85%
Student satisfaction
What graduates earn over time
Β£22,000
3 years on
Β£28,500
5 years on
What graduates actually go on to do % of leavers
Web and Multimedia Design ProfessionalsHighly skilled15%
Sales occupations15%
Information Technology ProfessionalsHighly skilled10%
Elementary occupations15%
Teaching ProfessionalsHighly skilled10%
Teaching and Childcare Support Occupation10%
Science, engineering and technology associate professionalsHighly skilled10%
Design occupationsHighly skilled10%
What students say National Student Survey
85%
of students are satisfied with the course overall
Teaching83%
Assessment & feedback82%
Academic support86%
Well organised84%
Learning resources77%
Student community81%
In students' own words
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A great decision
I was sceptical before starting β€” now I'd recommend it to anyone. The best part: the teaching staff are genuinely world-class and accessible. If I'm honest, accommodation allocation was stressful in the first year. On the city β€” the city is…
Postgraduate Β· Full-time
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Exceeded expectations
Coming here has changed how I think. The best part: coursework pushes you to actually build real systems, not just write essays. If I'm honest, the timetable has some awkward 9am / Friday afternoon slots. On the city β€” local cost of living …
Class of 2024 Β· Full-time
More courses like this
Where this degree can lead
Like the look of it?
When you're ready, the full entry requirements and application are on Anglia Ruskin University's own site.
Apply on uni site
Careermash Β· real course data from HESA / Discover Uni, in plain English.

Career data: role, pay and progression profiles built for Careermash's careers engine; AI-impact estimates from Anthropic's observed AI-usage telemetry and OpenAI's AI Jobs Transition Framework. Course data: HESA / Discover Uni, including Graduate Outcomes, LEO and the National Student Survey. Apprenticeships: IfATE-published standards, approved only.

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